Talk overview:
Examples:
History
The cultural role(s) of computer games
Doom-stat.
Genres
Theoretical approaches
Aesthetics
Event structures and rhetoric
Pedagogical aspects
Spacewar
Adventure
Deadline
Myst
Wolfenstein 3D
Quake
MUD (
LinguaMOO
)
definisjoner
|
Interaktivitet
|
Tilbake
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